Manticore Encounter: Synopsis
Illustration by Silex Art Studio Introduction One of my favorite parts of TTRPGs is their unpredictability. While I as a GM know the general possibilities, I try to create games in which branching choices are regularly presented so that their combination can result in unique situations. Basic examples include random tables and reaction rolls, among many other strategies. Add a tablespoon of player creativity and amazing situations will emerge. In one of my previous posts, I presented a simple encounter with a couple of manticores . This is a retelling of how the encounter transpired at our table. There will be two parts. First, I will present the story from a fictional perspective. The second is a re-telling from a GM perspective. With this I aim to show how preparing a scenario with just a few random variables can result in interesting, and often unexpected, scenarios. In addition, I aim to draw attention to how GM impartiality, or the ability to use results as unexpected as they ...